Category Archives: Android

AndEngine physics and Honeycomb Android 3.x accelerometer data

We’re working on a couple of games at the moment that are making the jump to Honeycomb (better known as Android 3.x to some) using the very cool AndEngine. AndEngine is a 2D OpenGL game engine that makes life easier, … Continue reading

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PayPal MPL: Wifi only Android devices fail with NullPointerException

If you’ve been using PayPal’s MPL lib for Android, you may have noticed some unusual behavior on certain devices: a NullPointerException error when the library is initialized. We’ve run into it here, and after a serious amount of device testing, … Continue reading

Posted in Android, Java, PayPal | Leave a comment